stargemdefense.com StarGem Defense - StarGem Defense blog

stargemdefense.com
Title: StarGem Defense - StarGem Defense blog
Keywords: tower defense, stargem defense, gem tower defense
Description: StarGem Defense - StarGem Defense blog Blog Download About Forum Top Scores Game Manual Media Contact [Android] 1.09 released! Plunder, Pulses, Over Rock Placement, Maze Length Stat 12/28/2015 0 Comme
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StarGem Defense - StarGem Defense blog Blog Download About Forum Top Scores Game Manual Media Contact [Android] 1.09 released! Plunder, Pulses, Over Rock Placement, Maze Length Stat 12/28/2015 0 Comments Hello and Happy Holidays! This is the final patch of 2015 and includes a few new abilities and improvements for the Android build. Over Rock Placement has been added as a settings option. This option allows dig placement directly over an existing rock. New tower ability "plunder" added! Please see the game manual for more details. Maze Length now appears on the stats area (click on Mysterious Gems near the Star Babies. Mine Carts may be clicked to show their destination number (1-4) Field "pulses" animations Bug fixes Low Level Towers and Normal towers have had their damage increased Discordinance effect animation changed (holy sparkles as pictured in the previous animated GIF) As always you can try the game totally for free on Android or PC! [Downloads] 0 Comments StarGem Defense mazing timelapse! 50 levels in 30 seconds. 12/17/2015 0 Comments HD video version here Mazing is a hard to understand concept if you're new to a tower defense game like StarGem Defense. It's also critical to doing well in a mazing tower defense! In short, when you place rocks and towers they become the walls of a path monsters follow. Monsters will visit each of the minecarts in order so use these paths to your advantage. I don't get quite as far as some of the players on the top score page so my maze could probably use some improvements :) As usual you can try StarGem Defense for free on PC / Android. Visit the download page. 0 Comments Alpha 69. Tower field "pulse" animations added 12/14/2015 0 Comments Towers with a "field" type ability now have animations showing the area of effect (same diameter as a tower's blue range circle). It's a small addition I think it really will help make the new Tower field abilities more visible and apparent. Fields are powerful abilities that are always in effect, and have no target limit. Please see the game manual for a listing of all field abilities and towers. As always you can try StarGem Defense for free on PC / Android. Visit the download page. 0 Comments Alpha 0.68 - Shadows, New ability: Plunder!, "Rock placement, Maze length" 12/11/2015 0 Comments Hi all, I wanted to make a post about a couple new additions to the game. As usual these changes will be pushed to the PC build and after testing to Android. Plunder! Plunder is a new tower ability that has a chance to steal gold and deal extra physical damage. Dot dot turret currently has this ability. It has a short cooldown. See the game manual for more info. Rock Placement (settings Option) Enabled from the settings. Allows placement of gems directly over a rock. They must be completely over the rock. This option is off by default. Maze length reporting Maze length will be reported each after your keep a gem each round. This stat will later be moved later to the new game stats area i'm still working on New art Art is being improved slowly. Shadows are being added to all entities in the game. Rocks have been tweaked. Can you notice? (Some things still In progress!) A special thanks to DeanYo for the rock placement idea months back. :) ? Try the newest build for free! Visit the download page. 0 Comments Game Manual Added! 12/8/2015 0 Comments With the first major patch released to the Android Play Store I've been focused on creating more tutorial and informational type materials. I've added a "Game Manual" tab to the website. A lot of players were asking for additional information into skills and the basics of how to play. I'll be steadily adding information and making a tutorial video to help those new to StarGem Defense. Go check it out and let me know what you think! I've also added a "Rock Placement" option for the PC. See the forum for details. As usual you can try StarGem Defense completely for free on PC or Android. Please visit the download page. 0 Comments [Android] 1.03 is now available on the Play Store! New features, towers, abilities etc synced. 12/3/2015 0 Comments This represents the first major patch to the Android build. The change list and additions are extensive. Many new towers and abilities have been added. Please visit the previous blog post for a listing of all the recent additions and changes to StarGem Defense Please allow a few hours for this update to reach all of Google Play's servers. edit: 1.04 fixes a holy prism glitch, and allows all tower types again! Play Store Link 0 Comments Alpha 63 released! Obelisk of Sübuj, tier 6/7 added, Armor/status changes, "Fields" added. 12/1/2015 0 Comments Alpha 63 includes fixes, balance changes, and additions to the game. The change list is extensive. Here's the summary below of what has changed recently. Status Effect Rankings Status effects are now ranked by their power. (Ex. burning I is weaker than Burning IV) Tower Fields Fields are a new powerful tower ability. Fields affect everything within range of the tower (denoted by it's range circle). Fields take effect immediately, have no target limit and can vary in strength and effect. Currently three towers in the game have a field: Caged Dwarf Star - Fiery FIeld (Inflicts burning VI) Blackhole - Slow Field (Inflicts slow V) Obelisk of Sübuj - Detriment Field (Inflicts every status: Debuff V, Burning II, Poison II, Slow II, Slow II, Chill) New Special Tower - Obelisk of Sübuj This new special tower is a debuffer. It specializes in inflicting many detrimental effects on all monsters within range of its detriment field. It has the 2nd most powerful armor debuff. The chill field is extremely powerful and unique to this tower. The slow field is not as powerful as blackhole's slow field which is the best in the game. Monster Armor Armor was bugged in previous versions and was not taken into effect. Armor numbers have been tweaked and you'll notice monsters are much much tougher now. To defeat high armor opponents you'll need to take advantage of different damage types and armor break/debuff abilities. Damage Types Damage types have been introduced into the game. Fire, Poison, Holy, and physical damage are the current types. Physical damage is the only damage affected by armor. All others types bypass any armor. Tier 6 / 7 gems Tier 6 & 7 gems have been added to the game. To obtain a tier 6 or tier 7 gem you must combine from the gems you dig up each round. Two tier 5 gems combine into a tier 6. Four tier 5 gems combine into a Tier 7. Tier 7 gems have a bit over 1 in a million chance to obtain so they are extraordinarily powerful and have unique abilities befitting their respective color. Misc Holy Prism's Discordinance ability now inflicts holy damage. Holy damage bypasses any armor. Rubble now appears when you destroy a rock Lightning has been dimmed and colors changed to be less 'busy' Targeting crystal now inflicts Armor Debuff IX (increased). Mid levels further increased in difficulty (lvl 35+) Fixes, tweaks, adjustments, polish Next up is finalizing the android patch with all these changes. Future plans include moving on to more art, boss waves, and a few things for maze path strategy (will show paths and other maze data to the player), progression upgrade abilities (more on that later). Try the full game for free as usual at the Download page! 0 Comments Alpha 60 is released. New Tower - Holy Prism! 11/23/2015 0 Comments This update includes a new special tower, the Holy Prism! Holy Prism attacks up to three targets and uses Discordinance. Discordinance deals extra damage to targets inflicted with the purple debuff. Holy Prism has a rainbowy laser attack. A second special tower (visible in the recipe list) is in the game but is not finished yet so there's just a placeholder in game for it for now. I need to complete work on "fields" before i can finish it. Other updates: -New wall and door art! The background and wall art are works in progress -bug fixes -more refinements from previous patch, see the previous blog post for details. As usual you can try the game totally for free. Download page. 0 Comments PC version update! Alpha 58 released 11/19/2015 0 Comments The Android launch of StarGem Defense went very smoothly with almost no issues. I received a lot of excellent feedback and have many plans to now improve both PC/Android versions of the game. Please see my forum post for areas I'd like to expand into. As I work on new art etc I've added a lot of the quality of life features into the PC version that exist in Android. Please see the changes below: -The most recently placed tower (high lighted in green) is now draggable. -Save system added! The game saves automatically at the end of a monster wave and when you keep a gem. -All ability buttons that have a cost, now display their cost on the button. -Mid level (35-85) difficulty increased a bit. -Tier 6 and 7 gems are now in the game! Tier 6 requires two tier 5s, and Tier 7 requires four tier 5's! Given that the chance to do this is really low- Expect tier 7 to be extremely powerful. Art is not completed for tier 6 and 7 yet -The background is a placeholder as my wife and I work on a new background (or a couple new options). I received a lot of critical feedback in this area especially and will improve it and other art continually. -Minor tweaks to towers. Damage should be roughly the same across the board -Projectile memory efficiency greatly improved -Top Score List was wiped with the Android launch. tl;dr. many quality of life improvements have been added and more are coming. Art rehaul is underway. It feels good to be working on the PC version again, I have many plans for new features. Stay tuned! As usual you can try the full game completely for free, visit the download page! 0 Comments StarGem Defense is now live on Android! 11/12/2015 0 Comments StarGem Defense is now available for Android! Thank you for all your patience and kind feedback. The testing and encouragement made all the difference in the past year (wow it's been almost a year already). For now the only place to get it is the Play Store. Please use a link below! StarGem Defense (Full Version) StarGem Defense (Demo Version) Other completely free versions of the game can be found on the download page 0 Comments <

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